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Last Seen Users
davadaam02:18:41
tophambeauclerc07:42:00
kelltaire 1 day
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libteen 3 days
willy7 4 days
sebahtstian 4 days
discusb 4 days
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Shoutbox
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libteen
17 June 2018
I need more lives on manic miner aaaarg

matt
09 June 2018
Hopefully it was just a temporary blip... Crossroads seems to be working now!

gascoyne
25 May 2018
Crossroads seems to have stopped working.

matt
20 November 2017
Having trouble playing the Java games? You'll probably need to use Internet Explorer - Firefox and Chrome no longer support Java. http://www.darnkitty.com/
java-help.php


megawolt
24 January 2017
Hi, guys! Nice to see you still playing here, it is hard to understand the kind of hobby)) but it is great

michael57
26 November 2016
CINDERELLA AIDAN

flakothedog
25 September 2016
Been a while (3 years). Good to see the all-time records are still going strong.

matt
14 May 2016
JAVA problems? Games won't load? Please go here: http://www.darnkitty.com/
java-help.php


xzavierg
05 April 2016
im the best the king of the brick maze

frankef
27 September 2015
hello

megawolt
11 August 2015
Back to second division battles))

gascoyne
21 March 2015
Back from hols & I see the top of the table battle has been hotting up....work to do!

slimboats
20 March 2015
That manic miners quite a cool game, its good fun!

jetsetdanny
16 March 2015
Thanks, discusb!

discusb
15 March 2015
Hats off to you sir.

Shoutbox Archive
View Thread
darnkitty.com Flash Games and Retro Remakes | Specific games | Forums for specific games
Page 3 of 6 < 1 2 3 4 5 6 >
Author RE: Manic Miner
oscaralgar
Member

Posts: 1
Location:
Joined: 08.09.09
Posted on 22-11-2009 00:06
Author RE: manic miner
beatpoet
Member

Posts: 1
Location:
Joined: 19.12.09
Posted on 19-12-2009 22:02
Superb! Takes me back to 1984 and my Amstrad CPC 464.
Author RE: Manic Miner
shey
Member

Posts: 1
Location:
Joined: 12.12.09
Posted on 01-01-2010 21:15
Can anyone advise how to get past cavern 18? It is causing a problem for me and cannot seem to work out how to get past it, except without loads of luck, which i dont want to rely on.

Shey
Author RE: Manic Miner
kid-e
Member

Posts: 1
Location:
Joined: 09.12.09
Posted on 03-01-2010 17:21
Well you could download on of the many emulators around, and have a bit of a practice on that level without having to go through 1-17 first. The level passwords can't be that hard to find.
Author RE: Manic Miner
boszsaf
Member

Posts: 2
Location:
Joined: 25.01.10
Posted on 25-01-2010 20:46
no tiene sonido el manic-miner?
Author RE: Manic Miner
matt
Super Administrator



Posts: 112
Location: Mount Eden
Joined: 05.07.05
Posted on 26-01-2010 00:52
Lo siento, no hay sonido en el manic-miner. Yo no tenía tiempo para incluir el sonido cuando planeé el juego :-) y ¡por favor perdone mi espanol mal!

Edited by matt on 26-01-2010 12:34
www.g2-tech.co.uk
Author RE: Manic Miner
boszsaf
Member

Posts: 2
Location:
Joined: 25.01.10
Posted on 26-01-2010 04:08
es una pena ,pero de todas maneras enhorabuena por tu web es estupenda,hace años jugaba este juego en mi Amstrad cpc.

Edited by boszsaf on 26-01-2010 04:09
Author RE: Manic Miner
matt
Super Administrator



Posts: 112
Location: Mount Eden
Joined: 05.07.05
Posted on 26-01-2010 12:39
Muchas gracias por las palabras amables
www.g2-tech.co.uk
Author RE: Manic Miner
jongtfc
Member

Posts: 14
Location: Lincolnshire
Joined: 07.11.09
Posted on 27-01-2010 15:06
In The Warehouse is it compulsory to be able to jump and land between the two bushes at the very start - I've watched a youtube clip of it being done and that's how the guy did it. I die EVERY time
Author Re: The Warehouse
andrewbroad
Member



Posts: 71
Location: England
Joined: 24.11.05
Posted on 27-01-2010 21:18
I always start The Warehouse by walking right, stopping short of the first yellow bush, and dropping down. Then, after collecting the leftmost item, I jump to land between the two bushes.

The Warehouse is a tough room for beginners, but practice makes perfect!

Edited by andrewbroad on 27-01-2010 21:19
andrewbroad
Author RE: Manic Miner
jongtfc
Member

Posts: 14
Location: Lincolnshire
Joined: 07.11.09
Posted on 03-02-2010 16:25
Think i've encountered an error on the Warehouse - I'm sure i pretty much walked right through the white erm... thingy.

Author RE: Collision-detection / The Warehouse
andrewbroad
Member



Posts: 71
Location: England
Joined: 24.11.05
Posted on 04-02-2010 02:12
In this version of Manic Miner, collision-detection for guardians is not what what it might be.

I think the vertical guardians in The Warehouse are supposed to be threshers. In the Software Projects edition, they are impossible triangles. I'm not sure what name to give the horizontal guardians...

Edited by andrewbroad on 04-02-2010 02:20
andrewbroad
Author RE: Manic Miner
malkyg
Member

Posts: 2
Location:
Joined: 06.02.10
Posted on 08-02-2010 10:36
This is my first post, as I've just found this site, and am already addicted to Manic Miner (the wife is not happy). This was the first game I ever owned on my ZX Spectrum, and it brings back fond memories, especially the fax noise it used to make on loading. I'm onto level 11 and am beginning to remember how frustrating it can be. I've no idea about any hidden items, or any way to get extra lives, so a bit of help would be appreciated.
Author RE: Manic Miner
jongtfc
Member

Posts: 14
Location: Lincolnshire
Joined: 07.11.09
Posted on 08-02-2010 17:46
Pretty certain there aren't any, to be honest. Keep going though - it gets easier. I'd say the first real tough level is Skylab (14?) although i do still lose lives far too often right at the end of the Vat. Damn yellow kangaroo!
Author RE: Manic Miner
malkyg
Member

Posts: 2
Location:
Joined: 06.02.10
Posted on 08-02-2010 22:20
Jongtfc. You are right about that kangaroo! I also lose silly lives by trying to complete the earlier caverns too quickly.....must learn to take my time and save lives for the later stages.
Author RE: Manic Miner
andrewbroad
Member



Posts: 71
Location: England
Joined: 24.11.05
Posted on 09-02-2010 03:48
There are no hidden items, and - unlike the Spectrum original - no extra lives.

The last time I played, my browser was jerky, causing me to lose a life by jumping too early in Cavern 10 (The Endorian Forest); I reacted by losing my second life in that cavern with careless timing.

I then staggered all the way to Cavern 24 (Decaying Uranium Workings) on my last life before walking too close behind the green sealion, misjudging its right boundary and jumping too early.

I'll have to remember to close all other tabs in my browser if I'm going to try to regain the Gold Medal before March!

Edited by andrewbroad on 09-02-2010 03:50
andrewbroad
Author RE: Manic Miner
th3_4zarado
Member



Posts: 3
Location: Brasil
Joined: 10.05.10
Posted on 11-05-2010 07:12
tomorrow(12/05) cavern 14
await
Author RE: Manic Miner
gamewizard65
Member

Posts: 2
Location:
Joined: 11.05.10
Posted on 19-05-2010 01:48
How come there is no sound with Manic Miner game. I play this game on Negative World and there is sound. I would play the game more often on this site, but without the sound, it SUCKS!! I searched the page fromtop to bottom, but I can find no info on how to turn on the sound.

If there is no sound, then this is a pretty lame site. Who the heck wants to play a game without sound? Im sure the hearing impaired don't mind. Come on, whats the story? Is this site lame, or am I overlooking something?
Author RE: Manic Miner
andrewbroad
Member



Posts: 71
Location: England
Joined: 24.11.05
Posted on 20-05-2010 05:54
This version of Manic Miner is based in part on Carl Woffenden's JavaScript version, which has no sound.

For me, the magic of Manic Miner is in the exquisite game-mechanics, and I'm so familiar with the game that my brain fills in the missing sound anyway.

What I miss more than the sound is the pixel-perfect guardian collision-detection of the original Spectrum-version. The version of Jet Set Willy on this site is closer to the mark in terms of being faithful to the original MM/JSW game-mechanics.

Edited by andrewbroad on 20-05-2010 05:55
andrewbroad
Author RE: Manic Miner
gamewizard65
Member

Posts: 2
Location:
Joined: 11.05.10
Posted on 23-05-2010 01:52
andrewbroad wrote:
This version of Manic Miner is based in part on Carl Woffenden's JavaScript version, which has no sound.

For me, the magic of Manic Miner is in the exquisite game-mechanics, and I'm so familiar with the game that my brain fills in the missing sound anyway.

What I miss more than the sound is the pixel-perfect guardian collision-detection of the original Spectrum-version. The version of Jet Set Willy on this site is closer to the mark in terms of being faithful to the original MM/JSW game-mechanics.


I can appreciate your feelings towards the silence. Its was only a few months ago I was introduced to the game. And the sound seemed to fit very naturally, so I would have never figured that the original had no sound. Actually, I thought the game was made by one of the people that created the site I first played the game on. I never heard of it before.

So, since it first had sound for me, I want sound nag-nab-it!! Sersiouly though, I will play the game on this site cause I like that the site keeps high scores plus since you informed me that the game originally had no sound, then I will take back anything I said badly against darnkitty.

See...another situation where I opened my mouth too soon, w/out knowing all the facts.
Page 3 of 6 < 1 2 3 4 5 6 >

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